
ALLEGIANCE: Decepticon
FUNCTION: Independent Operative
MOTTO: "Underestimate me at your peril."
APPEARANCE: In robot mode, Whiplash is a Decepticon of medium height and slender but decidedly female build. Her colors are black-on-black, liquid darkness, of such high gloss that any nearby illumination reflects on her plating in half a hundred highlights. The only splashes of color are her intense, deep-purple eyes, and a Decepticon symbol of the same shade that adorns her chest. A writhing mass of glistening-black tentacles covers her back, coiling forward over her shoulders and around her waist, and snaking restlessly about her legs.
In MedusaSaur mode, she is a glossy-black, vaguely reptilian creature with a writhing carapace of tentacles over her back. The glistening black tendrils are never still, snaking out to the sides and behind her in undulating coils. Her four sturdy legs end in great, hooked, black claws, and her powerful jaws are set with rows of serrated teeth -- brilliant white against the deep black of her face. The only other color is from her eyes, two almond-shaped shards of burning violet. The MedusaSaur form was based on records of a predatory creature encountered on one of the old Decepticon colony worlds, in the days of expansion and exploration before the current war.
MedusaSaur mode picture by Heather Moulton
What would you hear if you encountered a MedusaSaur in the shadows?
HISTORY: Whiplash was one of the very very few female
Decepticons who was recruited into the gladiatorial State Games, at a
time in Cybertron's history when the notion of female warriors was
regarded with slightly condescending amusement. She has had to
battle not only her larger, heavier male opponents in the arena, but
also their derision outside the ring -- though she learned quickly to use
their disdain against them. Many an opponent has learned to
respect Whiplash too late; Decepticon gladiatorial combat was usually
to the death.
Early in her career, the current civil war was still restricted to
scattered pockets of infighting and regional trouble-spots. It seemed
almost insignificant background noise as Whiplash and the others on
her team traveled around the planet, from combat ring to combat ring,
racking up points and moving up in the divisions. The team consisted
of a handful of individuals under a savvy but somewhat jaded
manager, who coerced and coaxed them all out of the small-time battle
rings into the official government-sponsored divisions. Included in
the team as a relative latecomer was a young Decepticon named
Megatron, who quickly rose to prominence in their group. Whiplash
had a choice of two reactions to him: envy or admiration. Envy was
an emotion beneath her dignity. She chose admiration - perhaps more
than admiration - they became, for a time, lovers. One particular
Game day would stand out in her mind - one of the major events on
the battle circuit, worth lots of points, and attended by the Decepticon
leader himself, Straxus, and a number of his high-ranking officers.
Unexpectedly in the middle of events, the Autobots launched a
sweeping assault on the arena, hoping to take out the Decepticon
leader and his most capable underlings. Megatron, moving
instinctively from the fighting ring to the battlefront, took command of
the gladiators and the surrounding troops while Straxus and his
generals milled about in confusion, and managed to rout the Autobots
- but not before a number of Decepticons, including a few of their
gladiatorial team-mates, had been killed. Megatron shortly thereafter
left the State Game circuit to return to his home-city Perihellia, and
asked Whiplash to come along. Realizing even then that their paths to
destiny lay in different directions, she refused, not without some
regret, and resumed her course toward the uppermost gladiatorial
ranks.
She never quite attained the coveted "Division One" standing,
although she was heavily favored to do so towards the end - but the
reality of the war intruded yet again. With more and more resources
needed to supply the armies, and the chance of anything like a civilian
existence becoming more and more remote, the State Games were shut
down completely and the whole effort of the High Command was
thrown into the war. Whiplash's dream, which had been within her
reach, was shattered before her eyes. She plunged into a time of
bitterness and despair, living a solitary survivalist's existence as she
traveled between the war-torn cities, never getting involved in the
conflicts, never making contact with others, simply taking what she
needed and moving on. It was word of Megatron's disappearance into deep
space in pursuit of the Autobot leader, that shook her out of her
isolationism; she finally came to realize that her considerable skills
could be used to help her fellow Decepticons, that she had, in fact,
made matters worse by shutting herself off from everyone. She realized
she had the opportunity to assist the cause, and the responsibility to
do so. Her memories of the gladiatorial days and the camaraderie of
her team-mates, which had all been taken from her so suddenly, would
not allow her to fully join up with the Decepticon army to become part
of a team again - but she did the next best thing. She traveled to
Polyhex and took up residence close to Darkmount, the central Decepticon
base that had been left under Shockwave's command. From this vantage
point, she was able to keep watch on events, and come in to help when
needed. Her fervent hope is for a quick Decepticon victory - which
will restore order to Cybertron, and maybe, just maybe, bring back
the State Games so she can continue with her career.
PROFILE: Whiplash's surface personality comes across as
cool and calculating, rather indifferent and even a bit disdainful
toward those around her, and very focused on her own goals.
Underneath that, she's as loyal and dedicated as they come; she's just
wary of showing it. But when it really counts, she would never abandon
a fellow Decepticon in trouble, nor shun any risk to herself for the
advancement of the Decepticon cause. She is fearless and adventurous,
though her independent nature makes her shun the official Decepticon
hierarchy. She is dedicated to the cause, but wishes to show it in her
own way. Her life revolves around the fringes of Decepticon territory,
an unseen figure in the darkness unless she chooses to reveal herself.
She tends to show up unexpectedly when extra firepower is most needed
or a particularly dangerous mission needs doing, and then disappears
again - she will not stay long enough to form attachments. Since she
remains aware of what goes on around Polyhex, she is also often in
position to help out an individual warrior against an Autobot attack -
in which case she'll leap out of the shadows to assist, and then vanish
again when the danger is past. While she's present, she does tend to be
helpful towards others, if slightly reserved; she has an intuitive sense
of what others are like, what makes them tick, and how best to deal with
them, and she generally takes them as they come. The exception is if ever a
male should underestimate her because she's a female. This is the one
attitude she will take personally, and may be a bit overly sensitive to it,
in some cases perceiving insults where none were intended. If she
senses a chauvinistic attitude, she will be quick to retaliate in such a
way that makes her battle skill clear.
ABILITIES: Against the enemy, Whiplash is basically a
close-range, one-on-one melee fighter. Her gladiatorial training has
only enhanced and augmented her natural warrior's instincts. She is
lethally adept at using her speed and agility to overcome larger, more
powerful opponents, and her skill with her preferred weapon, her
battle blade, has few equals. She can shoot bolts of electricity from the
tips of her tentacles in both modes. She also uses the tentacles to
grasp an opponent and send powerful charges of electricity directly
into them, overloading and permanently burning out their circuitry, or
at the very least stunning them. In her MedusaSaur mode, she is
equipped with claws and teeth as well as the thrashing, electrified
tentacles, and can rip the internals out of most similar-sized opponents
with one slash.
WEAKNESSES: Whiplash has a very hard time allowing
herself to fully trust and like her fellow warriors, for fear of becoming
too reliant on them, coming to be too comfortable in a warrior's
lifestyle, and then perhaps losing it in one fell swoop as she did with
her gladiatorial career. She hates to accept help from anyone else,
because she fears looking like she can't handle any given situation on
her own; she has no qualms about assisting someone else, but she
hates to be on the receiving end. She disdains weakness in herself (or
what she perceives as weakness), and so often refuses help (or
friendship) even when it's decidedly to her disadvantage.
Her desire to prove her skills to the world, will sometimes
prompt her to take on opponents who are too strong for her, though
she has no problems pulling out of a fight if that becomes obvious.
Even in withdrawing, however, she will do her best to leave her enemy
with the knowledge that she is no easy target.
ADDENDUM: Initially Whiplash's presence near Darkmount was driven by an abstract sense of
responsibility to her species and little else; on a personal level she still mourned her lost past
and the opportunities she was cheated of. In such a state, she was unwilling to form personal
attachments of any sort ... though in time, much to her own surprise, she came to be fiercely
protective of the other Decepticons, and grew fond of them in her way, though she remains cautious
of showing it too openly. Quite without her full conscious awareness, she was forging a close bond
with one individual in particular, the realization of which prompted several vanishing acts on her
part, as she withdrew to sort out her conflicting emotions. But she has always returned, and
realized eventually that she was growing content with her life, and happy. Now Whiplash walks
the fine line between citizen of Darkmount and peripheral outsider, between high-tech warrior
and wild wastelands predator. A self-styled sentry, she has made it her task to watch over
Darkmount, while still declining to become fully part of its community; she can most often be
found at her vantage post in the shadows just outside the base. She can still come across as
cool and a bit snappish at times - her manner of maintaining distance - but scratch the surface
just a little, and her true loyalties come clear.
Whiplash can be encountered on The Lost Years Mush, at bb13.betterbox.net 5000
Telnet to Lost Years